We’ve Been Nominated!

Handiwork Games has been nominated for TWO Awards in this year’s ENnies.

The ENnie Awards are an annual celebration of excellence in tabletop role-playing games. They are peoples’ choice awards, voted upon by YOU, our online gamers, and they give well-deserved recognition to designers, writers and artists.

Handiwork Games’ campaign setting BEOWULF: Age of Heroes has been nominated for BEST ELECTRONIC BOOK, and our a|state RPG primer, Nicely, Done, has been nominated for BEST FREE GAME/PRODUCT.

In 2020, Handiwork Games’ The Hermit’s Sanctuary, a free sample adventure for BEOWULF: Age of Heroes 5e campaign setting, was nominated for two ENnie Awards – Best Electronic Book and Best Free Game.

Based on the Blades in the Dark system, and with its second edition now funding on Kickstarter, cult hit a|state has also seen previous success – the first edition was nominated for Best Game and Best Graphic Design in 2004.

Handiwork owner and team leader Jon Hodgson says, “I’m bowled over that we’ve been nominated for more ENnies. It’s a real testament to the hard work and creative commitment that everyone working at Handiwork Games puts in, and we’re really delighted to be nominated. All our games are an absolute labour of love, and it’s wonderful to see that recognised. Congratulations to our fellow nominees, and thank you to the judges and ENnies organisers. We really appreciate it.”

Congratulations to all our fellow nominees, and a great big thank you to all of our GMs, players, followers and supporters – you’ve all helped make this happen. Voting open on the 18th!

ENnies Nominee!

Friday News Update – and THE THREE COINS is unlocked!

Our £29k a|state stretch goal, THE THREE COINS, is a game within the game, an in-situ RPG played by the denizens of The City.

If you’ve ever been a concept gamer, or if you love old gaming ‘zines and their style, or if you really want to uncover how your characters think and feel and react, how they interact with the City, and what the setting reflects about the characters themselves – then this is your moment of insight. Fully existing within the a|state campaign setting, THE THREE COINS is our RPG Inception.

The Three Coins
Continue reading “Friday News Update – and THE THREE COINS is unlocked!”

Friday News Update – BEOWULF arrives!

It’s loose and in the wilds!

And it’s a wonderful thing to see – our BEOWULF rulebook and other treasures all arriving on UK doorsteps! Fulfilment has been completed in the EU, and they’ll be with US customers soon (curse that damned Pond).

We look forward to the pictures, the insights, the comments… and (duh) the gaming. Now you’re getting your hands on the finished product, please do let us know how everything goes!

Three Ogres Map

In celebration, you can download our second pack of BEOWULF digital extras from DriveThru. This includes: – 

Reskinned Follower Gifts .pdf 

VTT tokens for the second batch of monsters from the BEOWULF rulebook

Poster map for the Three Ogre Brothers scenario 

More atmospheric music for your games

A video tutorial for the Social Encounter worksheet (available free here)

The merefixa – a brand new foe!

Digital Pack Two

And if you missed the first pack, you can find that here.

And amazing news! Just in case you missed it on Twitter, our a|state page has now passed the 250 mark, which is awesome.

a|state is coming

Thank you to all who’ve signed up, and if you’d like to join in, please do go and add your name – then we can tell you when the kickstarter launches.

If you’d like to know more about the project, check out Jon’s interview with Malcolm Craig, the co-creator of the a|state campaign setting.

Art by Paul Bourne

We’re also anticipating the summer hols! When you’ve got kids at home, it can be challenging finding stuff for them to do – so we’ve knocked £2 OFF our FOREST DRAGON GAMES until the end of July. 

Enter the code ‘Summerdragon2’ to get £2 OFF The Forest Dragon or The Forest Dragon Bang and Twang. (One coupon per purchase, applies only to core sets, but will apply to the bundle of both, because we’re good like that).

NOM

Winner of the Imagination Gaming Gold Young Einstein Award and the Family Game Silver Award, The Forest Dragon was designed by Rory, aged 9. Both games are great, family-friendly creative games, full of wonderful characters and things to discover and find. And there are lots of add-ons, too!

Plus: Jacob has given us a quick glimpse of next week’s HANDIMONSTER!

The Penny-Snatcher

Meet the PENNY-SNATCHER, a greedy monster that likes to pick pockets. When found out, it hurls coins back at you with supernatural fury – and the more valuable the coin, the more it hurts. Join our Patreon for a new monster every Monday!

We’re sorry not to be making the Expo (though you’ll probably catch us at Albacon – more details abut this soon). To keep up, please do follow us on our Socials…

Twitter @GamesHandiwork

Facebook @HandiworkGames

Insta @HandiworkGames

YouTube @HandiworkGames

Friday News Update – June 25th

BEOWULF is on the move!

On the move!

Our BEOWULF books have travelled the Whale Road and have arrived at Handiwork Games. All eight hundred and fifty KILOS of them!

We’ve already sent a shipment to the US. If you’re in the UK, it may take us a little while to pick and pack your orders, but fear not, the task is underway. 

Full details here.

Them’s a lot of books

If you’re in the EU, there’s a little more useful information up at our store.

To keep you going, have another fantastic BEOWULF cover quote, this one from the mighty John Gwynne!

Thanks John!

And have a brand new scenario!

The Elfshot is written by Jacob, with art by Jon and design by Paul. It’s for fourth to fifth level characters and it’s now available at DriveThruRPG.

Pages from The Elfshot

‘Giorsala’s hall stands empty; her warriors’ gear still in their racks; children’s toys scattered on the playfield. All the people are gone but still it feels like something is watching you…’

An entire settlement has gone missing. Can your Hero/es discover the truth?

Pages from The Elfshot

We’ve also got some sneak info about next week’s HANDIMONSTER!

This coming Monday, journey to the Caverndeeps and discover the Deepsail, a subterranean creature that absorbs heat from geothermal vents, subsists on fungi, and is well-equipped to defend itself against other underground monsters. 

HANDIMONSTERS is our creature-feature Patreon, and EVERY new beastie comes with all the things you’ll need – stats and background, art and lore. The monsters are a huge assortment of sizes and shapes, alignments and levels (not to mention fun and games), and they come with scenario and setting suggestions, sure to keep your PCs hopping.

Half a dozen Handimonsters

If you’d like to give them a try, there’s a free sampler on DriveThru. And the VERY best bit – your players will never have seen them them before. So every monster is a new adventure, and every adventure a new discovery. 

Also coming up next week, we’ll have a cheeky extra from Jon’s Map Tiles. Watch our Socials for our Barrow Builder Kit!

Barrow Builder Kit

Find us at:

Twitter @GamesHandiwork

Facebook @HandiworkGames

Insta @HandiworkGames

YouTube @HandiworkGames

Pinterest @HandiworkGames

Some more of Paul’s fabulous a|state art. Because we can.

Friday News Update – June 18th

Map Tiles special offer!

Sign up to our newsletter for a cheeky, subscriber-exclusive special on our Map Tiles!

Evil Forest Tiles in use

Featuring art by Jon, these come in packs of thirty, with or without a grid, and with digital files included. There are maps for every scenario – underground, overground, adventuring free. There’s fantasy and SF, indoors and outdoors, hillforts and backstreets, dungeons and caverns. Plus we have linking sets, so your adventures can always continue.

The newsletter is the best way to keep up with everything we’re doing – and there are always extra glimpses, previews and offers. Make sure you don’t miss out!

Big thanks to our friend Gareth Hanrahan, author of the Black Iron Legacy series, for this fantastic BEOWULF cover-quote:

‘Hail their work, those tool-forgers and saga-scaffolders, 

Rules-kenners, at ease in the dice-hail, 

Not meagre their talent, those makers of maps and monsters, 

A host of hairy legends on the road of whales, orþanc geweorc!’ 

At ease in the dice-hail…

And the next time we get to a public event, we may well have ‘tool-forgers, saga-scaffolders and rules-kenners’ on our t-shirts…

Plus, coming next week, a brand new scenario for our BEOWULF setting!

The Elfshot – cover

Giorsala’s hall stands empty; her warriors’ gear still in their racks; childrens’ toys scattered on the playfield. All the people are gone but still it feels like something is watching you…

The Elfshot is written by Jacob, with art by Jon and design by Paul. It’s for fourth to fifth level characters and will be going to backers very shortly, and available on DriveThruRPG soon.

Take a look at more a|state artwork!

a|state – The City

Plans are afoot for the launch of the second edition, but here’s another sneaky peek at what’s in store (images by Paul)…

a|state – The City

For a taste of The City, try the free Primer, Nicely, Done.

And this week’s HANDIMONSTER is the STONEROOSTER, a strange creature that may be an alchemical mistake or some god’s epic jest… but it’s a creation that picks two round rocks and sits upon them, until slowly, slowly, they look more like eggs.

Just DON’T go near it while its nesting…

The Stonerooster

Find out more about this odd beast – or indeed a menagerie of odd beasts – when you join our patreon. Team our monsters with out Map Tiles, and you’ll never lack for adventures!

And finally! If you haven’t signed up to Ralph Horsley’s ‘An Art Adventure’ – late pledges are open. It’s 140 pages plus of career-spanning artwork, and its absolutely beautiful. Find the backerkit, here!

Late pledges are open!

For more, please do follow us on our Socials…

Twitter @GamesHandiwork

Facebook @HandiworkGames

Insta @HandiworkGames

YouTube @HandiworkGames

Pinterest @HandiworkGames

a|state – downtime

Friday News Update – June 11th

a|state – the first overview!

Yes, it’s the news you’ve been waiting for – we’re bringing the second edition of a|state to Kickstarter. A cult hit, built on Forged in the Dark rules, it’s written by Morgan Davie, Malcolm Craig and Gregor Hutton, with art by Paul Bourne, Jon Hodgson and Scott Purdy. And it’s gorgeous

The City

Get your first full overview of the The City, here.

And if you’d like a taste of what it’s all about, grab the free primer, ‘Nicely, Done’ from DriveThruRPG

Nicely, Done

It’s an astonishing setting and we’ve got lots more to share – can’t wait for this to happen!

This week has also seen the anniversary of the launch of BEOWULF: Age of Heroes – and what a massive adventure it’s been!

From warriors and meadhalls to the foam crests the Whale Road, from followers and faithful to monsters and lairs… we’ve battled our way from The Hermit’s Sanctuary right up to facing the fearsome Stoor Wurm – and we’ve lived (hopefully!) to tell the tale.

BEOWULF!

Jon had a few words to say on the project…

A big mug-thumping thank you to those who have sailed with us – and the physical copies of the core campaign book will be with us very soon.

In the meantime, you can grab the .pdf , and a host of surrounding adventures, from Drive Thru. And there’s a brand new scenario, The Elfshot coming very soon.

The Meadhall of Goirsala

Watch this space…

And this week’s HANDIMONSTER is another freebie (honestly, we’re so good to you).

Thallian Scout

Meet the Thallian Scout, a visitor from another reality, securing its safety with a metallic shell and engraved in runes and wards. It wants information, and beware – it may not take no for an answer…

Our HANDIMONSTERS Patreon starts at £2.50 a month, and brings you a brand new 5e beastie every Monday, complete with full stats, artwork, background and lore. Plus loads of additional info including scenario ideas, maps and a dozen ways to add our monsters to your campaign.

And the best bit? Your players will never have seen them before…

Thallian Scout with Extras

Plus, upper tier backers get paper minis, VTT tokens and all sorts of additional extras!  

For more, please do follow us on our Socials!

Twitter @GamesHandiwork

Facebook @HandiworkGames

Insta @HandiworkGames

YouTube @HandiworkGames

Pinterest @HandiworkGames

BEOWULF – A Year On!

BEOWULF!

Jon here!

So social media (follow us on Twitter, Instagram and Facebook) tells me it’s a year since we launched BEOWULF Age of Heroes on Kickstarter.

Right now, all my attention is on shipping books, and if you’re following the world of international games shipping you’ll be aware that’s quite a challenge. But it’s important to look up from our daily trials and see the wider picture.

BEOWULF was one of our very first projects as a company. We assembled a small team, and pondered what we were best at, and what we wanted to make. We knew we all loved that mythic early medieval/migration era stuff. And we knew we loved 5e, and felt we could provide something that brought both together.

Beowulf setting and scenarios

We’ve spent a lot of time trying to remember exactly how the idea of a single Hero in 5e came about – which is silly because we could just look back at the Discord logs. But let’s keep to the appropriately mythic story that its origin is a mysterious one, but absolutely a stroke of inspiration (weak pun intended).

Playing with one player and one GM, with a system lots of people already know, modified to shine for just two, makes gaming really easy to arrange. And we made a game that you can pick up and put down with minimal effort. You can run a campaign, one on one, for your whole gaming group and get huge value from the scenarios, and continue them with whoever is available when the squad can’t all meet up. It’s really smart.

It’s amazing to think back a year, and remember wondering how we would get on. Would anyone back us? Were we barking up the wrong tree entirely? I’m happy to say that with over a thousand backers/late pledgers and pre-orderers we were not. And hey, with their support we made miniatures, beautiful tokens and accessories, and now even a dice set from Q Workshop, no less. There’s a wealth of adventure material available now in PDF. I was just hoping that we could make a book with a bit more art than we could really afford.

Chest with Tokens and Compass Coin


At the risk of utter cliche, it’s been an amazing ride to this point, and while the story is far from over we’ve made so many friends along the way I consider it to be an unmitigated success so far. We have a lovely community of BEOWULF players, we have enjoyed working with so many new friends and partners, who have been staggeringly supportive and kind, and I really couldn’t have asked for more. And it’s incredible to think that it’s all down to the support of you – gamers.

It all turned out alright. I’M NOT CRYING YOU’RE CRYING!

And now back to getting those books shipped!

Friday News Update – 4th June

Lots of new goodies in the news this week!

Our brand new BEOWULF scenario, Seven Stones, is now available at DriveThruRPG.

Written by Elaine Lithgow, with art from Jon and Scott, this adventure takes your Hero/es to a desperate village, living in terror of a gargantuan sea serpent. Find a rocky peninsula blasted by frigid winds, and the genrations old legend of the Stoor Wurm…

Seven Stones

Plus, the original file has now been updated with:

.pdf poster-sized battle maps by Jon

VTT battle maps

VTT tokens for NPCs and adversaries

Kelpie by Scott

Also out this week – our first BEOWULF Digital Pack. Likewise at DriveThruRPG, this contains:

Fetch quests .pdf by Jon

VTT tokens for the first 11 Beowulf monsters

Battle maps – a ship at sea and on the beach

Music – four atmospheric tracks for your games

All the BEOWULF interactive sheets

And a video tutorial from Jacob on how to use the Monster Worksheet, and get the best out of your beasties

Digital Pack

You can also find the worksheets on the Handiwork Games site.

Stay tuned, as there will be more of these to come!

And, with suitable symmetry, this week’s Handimonster is an additional BEOWULF freebie!

Mennbana, by Jon

Meet the Mennbana, the Man-Troll. Not lurking on your socials, but found in mountainous or deep forest areas, and emerging to raid the local farms and settlements. They’ve got a great sense for defensive magical items, but beware the consequences, if you take one of these for yourself…

And, of course, we have our DICE. Many of you sharing some very cool pictures to our Discord (thanks, guys). But hey, they’re not a thirst trap, honest…

For more, please do follow us on our Socials!

Twitter @GamesHandiwork

Facebook @HandiworkGames

Insta @HandiworkGames

YouTube @HandiworkGames

Pinterest @HandiworkGames

BEOWULF Art and the Aloy Meme

Hello! Jon speaking.

I saw a thing doing the rounds on the internet over the weekend and was moved to write something about what we get up to hereabouts at Handiwork.

It’s worth mentioning before getting into it that I’m a man-flavour human, with the combination of specific experiences and limitations of perspective that come with that. 

So I’m a bit of a simpleton. If you ask me who our games are for I’ll gleefully tell you “Everyone!” And I mean it. 

But, of course life isn’t quite that simple. We all carry various prejudices, (and here I’ve had to Google synonyms for “blind spots” in order not to use ablist language. Learning, trying etc) and areas that might help inclusion that we’re less aware of. 

I’m am also aware that good intentions are not enough. It’s rare to find a person who does harm deliberately, and there are many reasons to remain ignorant of how your work comes across. 

But I want Handiwork Games to try a bit harder than that. 

So it was with interest that I saw the Aloy meme doing the rounds at exactly the same time as we coincidentally released a montage of art from Elaine Lithgow’s scenario for BEOWULF: Age of Heroes, ‘Seven Stones’.  (It’s at the top of this post.)

The connection to a woman archer with red hair was enough to tweak my brain. It was good to see we’re among the kind of publisher the person in the tweet/meme dislikes (or perhaps… wait it’ll take too long to unpack it if the tweet is trolling for effect. Hopefully you know what I mean).

We don’t aim to make sexy characters. Sometimes, as part of a scenario, a character may of course be attractive, if that’s an appropriate part of the story. We’re not in any way morally against creating attractive characters. But we are aware that “attractiveness” is a very broad church. If we consider it as narrowly as the above tweet purports to do, then we’re sending a built-in message about who our games are for, and what they’re about. 

Now, of course, it would be foolish to pretend that we don’t this inadvertently anyway. The title of the game “BEOWULF” sets out a certain stall. I hope we’ve succeeded in making a thoughtful and inclusive approach to that subject matter. But all artistic creation can come with with baggage, and we make the same amount of mistakes and missteps as anyone else. It’s why, as creators, we need constant discussion and to have our ears open. 

The NPC in our artwork is Murrin, a character who challenges the Hero in something of a True Grit style. She’s not taken in by flashy heroics, and she’s travelled a long way to get help for her people. She doesn’t suffer fools, and she’s a great character to play at the table. She provides a critical voice that really adds something to a BEOWULF game. Murrin is certainly not there to be lusted after by a subset of the audience.

Because, as mentioned, I like characters like Murrin. Because she reflects something of the world I see around me. She’s real, and she broadens the scope and appeal of what we do. 

And, all respect to Elaine who created her – it’s a great adventure, please do check it out – it’s not really such  a new or threatening idea to have a young woman NPC who isn’t there to appeal to the specific sexuality of the player. Or at least it shouldn’t be a novel idea in 2021. But the conversation caused by the Aloy meme means it still seems important to talk about this topic. 

Like I’ve said, I’m a simpleton. I don’t have a big agenda beyond wanting the largest number of people to feel like they want to play our games. Because that just seems fair. So if you saw the Aloy meme and rolled your eyes, then we’re right there with you. 




Seven Stones is out now for BEOWULF backers, and releases to the general public tomorrow.
Learn more about BEOWULF Age of Heroes, 5e for one player and one GM here.