FiveEvil is a set of new roleplaying rules from Handiwork Games, slated for release later this year. FiveEvil is designed to evoke the horror genre via a set of clever twists on the underlying fifth edition ruleset. The primary focus is modern day horror, inspired by the work of Stephen King, and moody, character-driven horror films like The Ritual, The Descent and Jacob’s Ladder, alongside mini-series like Midnight Mass by Mike Flanagan, and the scariest of Twin Peaks episodes.
Rather than seeking out evil in order to vanquish it, or investigating clues to battle malign influence, characters in FiveEvil are regular people trapped in a terrifying situation where fighting isn’t likely to help.
There are also plans afoot to cast a wider net with scenarios set in different eras: a key feature of FiveEvil is the ease with which it creates settings and scenarios woven together.
FiveEvil was created and written by Morgan Davie, features art by Scott Purdy, Jon Hodgson and friends, and boasts graphic design and layout by Paul Bourne.
Splinters One, Two and Three are out now! Download this free preview with behind the scenes notes, inspirations, intentions, and best of all a playable mini-scenario.
We’ll be releasing a series of Splinters in advance of the campaign launch.
“I’ve been looking through this, and in its slender and sinister 12 pages it crams in an absolute ton of fascinating game and scenario design. Starting to think that D&D was invented just so Handiwork could butcher it and do interesting things with the corpse.” – Chris Gardiner, Splinter One customer
Morgan Davie, FiveEvil Designer: “I love 5e and I love horror gaming and in FiveEvil we get to push both of them somewhere unprecedented. a|state has shown we love exploring new pathways with beloved game systems, and this one is heading into wild new places. It’s a dream project, and I look forward to giving everyone nightmares.”
Jon Hodgson, Handiwork Games: “Morgan has proved his uniquely powerful and insightful design chops with both a|state and The Three Coins. When he pitched this stripped-back take on 5e, purposefully built to deliver a particular flavour of horror gaming, I was really excited. Having now played it, I can confirm it absolutely delivers on its promise to subvert so many of the expectations in 5th Edition, bringing something really fresh to the gaming table. I love it, and I can’t wait for us to share it!”