A Brief History of a|state

a|state 2e is shaping up really nicely. And we’re hoping to launch the Kickstarter for the Second Edition in June. For those in the know, the game is a well-loved indie classic from the British Invasion of the turn of the century, but for those who don’t, what is a|state?

A brief history

a|state began in the early 2000s in the notebooks of Malcolm Craig. Inspired by the layers of built history in cities like London and Edinburgh, and a sense of gloomy science-fictional possibility, he created memorable locations like Mire End and Folly Hills and a game system to explore them. The project gained enormous momentum when Paul Bourne joined. His vivid illustrations rapidly drew attention in the UK gaming community, and soon a|state games regularly featured at UK conventions.

Interest continued to grow, so Malcolm and Paul developed a|state into a beautiful hardback book.

This debuted at Edinburgh gaming con Conpulsion in 2004 and went on to find an enthusiastic audience around the world. The production values of first edition were way above what any indie publication of its size had any right to be.

Further books with more contributors followed over the next few years, and the audience for a|state was still hungry for more when Malcolm and Paul eventually moved on to other projects. Now a|state returns, with a retooled system and all the original creators on board.

You can find out more at a|state’s own page. And grab the free introduction to the setting and a complete scenario here.



Friday News Update – May 7th

Updates for BEOWULF – and a|state!

We now have have FOUR full adventures for our BEOWULF setting. These include our ENnies-nominated intro, The Hermit’s Sanctuary, The Three Ogre Brothers, which comes as part of the main BEOWULF rulebook, plus two adventures more recently released – Horror at Herrogate and The Witches and The Wyrm. And, thanks to feedback from our backers, we’re delighted to release some updated content!

Horror at Herrogate Player-Facing Map
Continue reading “Friday News Update – May 7th”

Caring in the City with Morgan Davie

The next stage of the a|state second edition is complete!

Our intro-adventure Nicely, Done was played by fully forty playtest groups. Incorporating their feedback, Morgan, Malcolm, Gregor and Paul have created a complete and fully illustrated, 132-page preview edition of the a|state rulebook.

This will go to Kickstarter backers AS SOON AS you back the project – so keep your eyes peeled for more news!

Downtime

With your help, we can unlock a whole swathe of game and setting expansions, detailing more of The City.

Here, line developer Morgan Davie gives us a sneaky glimpse into some of the new rules. They’re built on Forged in the Dark foundations, so we can best present a|state’s location, feel and gameplay:

Continue reading “Caring in the City with Morgan Davie”

Friday News Update – April 23rd

Calling all Dice Goblins!

They’re already so popular, we’ve put the pre-order up early! Treat your click-clack Goblin self to this set of three, chunky boi d20. Each one is 31mm across (a normal d20 is 19mm), and designed with the legends and lore of our BEOWULF setting in mind. 

BEOWULF Dice!

Every set comes in its own pouch, but the FIRST HUNDRED SETS SOLD will be limited edition – coming with a BEOWULF pin badge and a card signed by the designers, Jon Hodgson and Paul Bourne.

Limited Edition BEOWULF Dice!

Of course, if you’re not a BEOWULF player, and you just like those lovely maths rocks, then that works too. Giant dice are great for DMs, so the players can see as you make those tense and all-important rolls, and what 5e character doesn’t need their very own d20?

You could even roll them for our HANDIMONSTER encounters! This week’s new 5e beastie is the MOAT TERROR, lurking about the outsides of castles everywhere – and in lakes, ponds, canals and slow-moving rivers. A mass of mouths and tentacles, its unknown creator may even have crafted it to defend some forgotten space.

Or perhaps not so forgotten…

MOAT TERROR

Get a new monster every week when you sign up to our Patreon.

And something we’ve haven’t talked about nearly enough – the second edition of a|state is almost done! Take yourself away from monsters and moats, legends and lore, bards and beasties… and travel instead the crumbling streets of The City. Lose yourself, lose your mind, lose your soul. And make sure you watch the shadows…

Mapmaker – a|state playbook.

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Stringer – a|state playbook

Friday News Update – February 26th

And it’s time for a SPRING SALE!

Jump on over to DriveThruRPG, where our JON HODGSON MAP TILES are 20% OFF. These include our best-selling Dungeon Tiles, plus SF Tiles (Uptoian and Dystopian), and Tiles offering Forests, Caverns, Desert, Hillforts, and everywhere else you can escape to roll dice. And all of these come with free digital files.

Digital Map Tiles

You can also find all of our digital scenery packs, featuring everything from walls and posts and logs and sticks, all the way up to fireplaces and furniture. 

Perfect backgrounds for all your lockdown gaming adventures!

And, taking you down the Whale Road this week, we have two brand new BEOWULF videos. Join Bald Eadig in the third instalment of The Hermit’s Sanctuary adventure, presented by our friends at Campaign Coins. This week, The Search…

Join Jon and Jacob, discussing the first chapter of our BEOWULF setting in this week’s podcast, over at our YouTube channel.

If you’d rather just listen, you can find it on Spotify and on anchor.fm

Beowulf Minis, painted by Jon.

If you’re on Pinterest, we have a brand new profile showcasing our artwork, minis, monsters, forthcoming titles and more. Please go give us a follow!

a|state playtest version – coming soon!

And if you’re waiting for a|state, then watch this space – we will have news of the playtest version, coming soon!

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Beowulf Character Sheet – grab your dice and start rolling!

Friday News Update – February 5th

Happy Friday – and it’s BEOWULF DAY!

The saga is complete – BEOWULF: Age of Heroes went to backers in today!

Jon and the team have been working (almost) round the clock to get this finally done, and we’re over the moon with the result. Thank you to all our lovely backers for waiting, and a special thanks to those of you who said you wanted to wait, because you knew the finished product would be worth it.

Lightning

We hope it is. Please do share it with us – your reactions, your likes and your games. We’d love to know how you do, as you travel the Whale Road. 

The formal launch of BEOWULF: Age of Heroes will take place on Feb 16th– look out for the full book on DriveThru. We’ll also have pre-order links in the Games Handiwork store, where you can discover our Beowulf merch. Find our Inspiration coins and real metal minis, plus the map tiles and dice trays to really bring your campaign to life!

The Spell-Thief!

And we have a FREE Handimonster this week! Head on over to handimonsters.com to meet the spell-thief: a whisper, a rumour, a lingering shadow, a creature incomplete. He comes with full stats, and with all his background, plus gorgeous artwork and suggestions for scenarios. And top tier backers get all the extras.

Magic!

On the subject of gorgeous artwork, you may have seen Ralph Horsley’s exquisite book, ‘An Art Adventure’, his career retrospective. We’re delighted to say that this backed on Kickstarter in 27 minutes flat. You can still pledge, and it’s well worth it!

Every Monday on Twitch

You can also follow the further adventures of a|state on Twitch every Monday. Join the intrepid band of characters from ‘Nicely, Done’ as they venture out into more of The City. This isn’t the official second edition – not yet – but it’s a great taster. So thank you to GM Colin for making this happen!

To keep up with, Beowulf, Handimonsters, a|state and everything else, please follow us on our Socials:

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Monster, by Jon

Friday News Update – January 22nd

Okay, so we’ve talked a lot about BEOWULF, and about the imminent arrival of the .pdf…

…but not as much about the story behind the game, or about the detail and attention that have gone into making it happen.

Calling the Hill Giant by Jon

Lots of this can be found on the BEOWULF page on our website. There, we talk about how we’ve used and adapted the 5e system – including character classes, abilities, alignments, and equipment. 

But we also talk about the things that make BEOWULF unique, and about how we’ve tied the game to the original poem.

Things like the ‘Portent’. Before Beowulf goes to face Grendel, he asks permission of King Hygelac, and seeks out omens of the road ahead. In the game, we represent this with a series of random rolls, each generating the next part of your hero’s journey. These Portent rolls tie in with the 5e inspiration rules – they may favour the hero, bringing them inspiration tokens, or they may give those tokens to the monster, which brings a very dark omen indeed. They also give the GM some strong ideas and imagery, which can be woven back into the story. However the Portents turn out, they map your hero’s adventure, and show them the road ahead.

Beowulf Tokens in Oak Box

We have beautiful, specially crafted tokens just for this purpose. For those of you that missed the Kickstarter, these should be available to pre-order next month. They’re made by Campaign Coins, and they’re a really gorgeous prop.

There’s also our use of ‘Followers’. Our game is specially designed for ‘duet play’, one PC and one GM (though it can be played with a group), making it not only true to the poem, but the perfect game for a new player, or to play at home. And this means, like faithful Wiglaf, your hero will have followers!

The adventure!

While those followers may only turn up rarely in the story, they’re always in the background. And in a duet game, where there’s less engine noise and no need to ‘take turns’, they offer huge potential for personal role-playing, dramatic interactions and ‘theatre-of-the-mind’ scenario development. They support your hero in times of tension, and they offer the GM a good way of feeding information or clues. If you’re playing with a larger group, the followers may not get quite as much air-time, but they can still be fun to have around!

Like our tokens, we’ve made special Beowulf minis – all eight pre-generated heroes plus one monster – which will be arriving on our website very soon.

Muthbona!

If you’d rather not wait, then please have a look at the intro-adventure, the Hermit’s Sanctuary, on DriveThruRPG

And you can find out more about Beowulf, and how it all goes together at Handiwork Games.

And – a quick and cheeky footnote! If you’re an a|state fan, please be aware that our printers are discontinuing the staple-bound copies of the intro adventure, Nicely, Done. Instead, copies will be in ‘perfect bound’ format – but that does mean the stapled versions will soon become very rare!

Nicely, Done

Grab yours at DriveThru!

To keep up with more Beowulf news, a|state and Handimonsters, and some general RPG chat, please follow us on our Socials:

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Friday News Update – January 8th

Welcome back, from Handiwork Games!

We’ve taken a short break over Christmas and New Year, but we’re back, we’re beautiful, and we’ve got all sorts of new projects on the go…

Quicksilver Troll

First up: Handimonsters! This week’s 5e monster is FREE over at our Patreon page – go have a nose at the Quicksilver Troll. He’s fast, he’s clever, he’s an alchemical creation, and he’s ready-and-waiting for your campaign.

You can also discover the Glass Spider, the Blazedog and the Bog Bug, our Patreon patron the Knacker, plus a host of additional content. And if you sign up to our top tier, there are all sorts of extras!

Beowulf: Age of Heroes

In BEOWULF news, the first part of the book has now gone to our Kickstarter and Crowd Ox backers. Thank you, all of you, for your support on this – the BEOWULF project is very close to our hearts and we’re over the moon with the finished product. We’ve had some really positive feedback, as well – Pandatheist calls it ‘the best hack of 5e ever made’. Which is fantastic to hear!

If you weren’t a backer – fear not! All of our BEOWULF treasures, including the manual, the coins and the compass, and the real metal minis, will be available for order on the website very soon.

In the meantime, grab couple of sneaky peeks over at Drive ThruRPG!

Hall for Heroes

And don’t forget – we also have Zoom Backgrounds for BEOWULF and a|state both…

Beowulf Art on Zoom

…some fantastic poster-sized maps for your VTT game…

Dare you risk… THE CHASM!

..and some help for freelancers, while you’re there!

a|state Character Generation

Speaking of a|state – the second edition is looking absolutely incredible! Offering gorgeous new artwork and layouts from Paul Bourne, the setting includes a fascinating mix of technologies, of places and peoples, and of towering, crumbling concrete. And the game is very much character-driven, giving you the chance to defy The City’s oppressive powers, and to explore and defend your hard-won corner of territory.

While you wait, you can grab the free primer and intro adventure, Nicely, Done.

Characters for Nicely, Done.

Find our store at Handiwork Games.

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Merch on Redbubble

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2020 a Year in Review

What a year, eh? Jon here, with my look back at 2020 at Handiwork Games.

It is always useful to reflect on the year gone by, so here are my thoughts on what we’ve done in year two, 2020. (It’s sort of year two. More like 18 months but let’s call it year two for easy maths and a good story!)

The headline is (predictably) that while Covid has put plans on a slightly different footing than expected, we’re doing really well. 

Year one accounts came in and I was flabbergasted by our turnover. With my head firmly in projects at the time, I genuinely had no idea we’d done as well as we did in 2019, and that shook me into taking the accounts a bit more seriously! The day-to-day can be a procession of fires to put out and rocks to roll uphill. It’s easy to lose sight of just how much we’ve achieved as a team. 

Things we did in 2020:

Map tiles 2 Kickstarter. Map Tiles was an unexpected project we just tried out to see what would happen, thinking it might fund, and the two Kickstarters to date have raised about £40k, and Map Tiles have become “a thing”. They’re very popular on our web store: Dungeon tiles in particular have proved to be a really good seller. Shamefully they’re out of stock right now! We’ll need to fix that in January!

We faced some Map Tiles challenges early on in the pandemic with printers closing, and shipping becoming briefly impossible. However, I take heart that these were only physical delivery delays, rather than delays in making the things on our side. Shipping delays seem to increasingly be a fact of life, and we’ll need to account for that heading forward. 

It was great to find a UK printer to complement our US side of things. I’ve been very happy with Drivethrucards, and they’re incredibly helpful to us. But the Atlantic is not kind when it comes to shipping, so being able to print on both sides of the ocean is a win. Thanks to working with a UK printer on Map Tiles 2, we also have a printer for our miniatures boxes (which turned out really well!) and future games. Nice!

Speaking of Map Tiles, one of the first things we did in lockdown was refocus on providing tools for online play. If we had to be stuck inside, then some useful virtual scenery seemed like a cool thing to provide.

We delivered the Creature Collection for Onyx Path. I’m really proud of that book. It’s a great collection of some high-quality content from a solid team. I’ll be forever grateful to Rich at Onyx Path for letting us loose on the book. It really allowed us to flex what we can do. 

We did tons of other stuff as a studio in 2020, much of which has to remain unsung – some secret things forever!

The Hermit’s Sanctuary for BEOWULF came out as a free pdf and then by popular request a print book. It was nominated for two ENnies which was truly unexpected and really welcome. We didn’t win any, but for once I can genuinely say that didn’t really matter. Being “there” was amazing. And the timing for the BEOWULF Kickstarter was impeccable. 

We spent a great deal of time designing, writing and making art for BEOWULF. And when we took to Kickstarter, it hit my “happy” number (insider info: £30k was the minimum for acceptable funds, £40k was “happy”, £50k was “awesome”). We got well into awesome with late pledges, and we’re a whisker off 1000 backers. That’ll do!

We made miniatures! How cool is that? I’m still somewhat amazed we achieved this, but it all came together so nicely. It is great to be working with old friends on this. I’m really happy we made everything in the UK too. 

Of course we still enjoy working with colleagues further afield. We had a really great time working with our friends at Campaign Coins in 2020. Mark and Andre are so madly supportive, and I love working with them. We’ve made some truly gorgeous things and I can’t wait to ship them in this coming new year. The BEOWULF tokens and compass are really gorgeous, and represent exactly what I want us to be producing. 

We also helped out some friends behind the scenes, and that felt good. There’s a loose little grouping of companies in the UK who just help each other out when they can and all ships are definitely rising as a result. And I really like the people involved. A special shout out to Fil, Paul and David of All Rolled Up/Just Crunch Games. We’ve done loads of projects with these folks and it’s always a pleasure, whichever direction the help is flowing. 

We did the Slay the Spire livestream on Steam, and it was amazing seeing our company name on the front page of Steam! Thanks so much to Tomas for inviting me, and Anthony for being so cool. 

That opportunity came about because of the BEOWULF Kickstarter, and it’s very reassuring to see some other people working in related fields recognise what we’re doing. I also did a bunch of podcasts, and I must make time to do more. I love it, actually. It’s a nice way to break out of working invisibly on stuff, and I sometimes forget there’s a lot to talk about. 

We started work on a 5e setting we haven’t announced yet, with a partner company. We’ll get to work on that in earnest in the new year but it’s already looking pretty cool!

We’re also helping long time friend and colleague Ralph Horsley with his art book. More on that in 2021!

We’ve been working on the new edition of a|state. There’s a really great team on that one and it’s really coming together. We released “Nicely, Done” as a free PDF and lovely print book that includes a gorgeous primer to the setting. A new round of a|state playtest will happen in the new year, with the new edition itself is almost entirely complete. There’s still a bit of artwork needed. Bit of extra setting stuff. But it’s “there” at the core as a playable new edition. It’s been a very smooth process, and I’ve been delighted to be in a solely admiring, occasionally overseeing role. 

We worked with two projects that use games to involve the community in history and environmental issues. Covid scuppered the first, with no chance of doing workshops in the community, but the second has advanced to the next stage of funding.

Similarly, we attended no events this year. That was a challenge, given how much we’d invested in stock and equipment for shows for 2020. We were fighting fit and ready to go for a super convention season. Which never happened. Ah well. 

On a vastly more positive note, we brought Danie on board to help with marketing and social media. That’s worked out really well, and if you’re reading the his you’ll have seen lots of Danie’s work online. It’s been incredibly helpful to have another brain able to focus on social media and marketing. And one with so much experience!

We also moved from my now-way-too-small home office to a much larger garden office, which includes dedicated areas for stock storage and mail order processing, as well as a photography booth, reference library and creative work areas. 

Moving everything was hard work, and getting it built in the first place was a trial for us and the builders during a global pandemic. But it’s done, we’re in and I love it. It’s brilliant. 

In December we launched Handimonsters. This is a subscription service that offers new monsters every week, along with something free each month. Based on prior experience, that won’t hit its stride as a patreon for a couple of months – the back catalogue patrons gain access to is currently building to a nice collection of stuff. From a process perspective that’s been great. Absolutely zero drama in that project. 

Right at the end of the year we sent out the first chunk of BEOWULF to backers. It’s been very well received, which is lovely. You just never know how things will fare once they head out into the wide world, but BEOWULF has been an absolute labour of love, and that seems to be communicating. 

We managed, through some amazing timing and me managing to be extra brave, to secure a foreword from Maria Dahvana Headley, who’s so hot right now in the world of Beowulf translation. I’m still a bit boggled by that too. What an honour. 

As ever, pulling this ad hoc list together I’m reminded why I was pretty tired at the end of the working year. But looking back for the first time in a little while, it’s heartening to see how much we’ve done! There are some notable absences from this review – Hellenistika is something we get asked about a lot. It’s going to be one of those projects that happens when it happens because you just can’t rush magic. 

We have two new Forest Dragon games ready to print. We just need some time to tell people about them, and maybe do a cheeky Kickstarter to gather the faithful once again. Both Hellenistika and FD games are still very close to our hearts, even if they don’t have news headlines to share from 2020. 

Overall, we have faced the same challenges as any company in startup in 2020, and it certainly hasn’t all been a bed of roses. There’s been plenty of sleepless nights along the way, and we’ve made our fair share of missteps. Such is life! Looking back on what could so easily have been a disastrous year, I think our whole team can be very proud of what we’ve achieved, and we’re coming into 2021 with a lot of… “2020 experience” under our belt. 

And so, from everyone at Handiwork Games, I’d like to wish you a very happy new year, and hope that 2021 brings good things for all of us. 

Jon

Useful links:

www.handiwork.games

Map Tiles

The Hermit’s Sanctuary

BEOWULF

Nicely, Done for a|state

Instagram

Facebook

Twitter

Friday News Update – November 27th

THIS IS NOT A BLACK FRIDAY NEWS UPDATE.

Really – no Black Friday spiel, just a lot of gaming goodies.

But first up, a huge thank you to Colinomicon and the crew for their live play-though of our a|state Primer, ‘Nicely, Done’. They really enjoyed their time in The City, and if you’d like to join them, you can find their adventures on YouTube.

You can also add a touch of The City’s dystopia to your office meetings – with our a|state Zoom backgrounds!

a|state Zoom Background

Or, if you’re in a more monstrous frame of mind – we have Beowulf ones, as well!

Beowulf Zoom Background

We also have a BIG ANNOUCEMENT coming VERY SOON. I know we’ve hinted about this before… but it IS coming, it IS big, and it IS something you’ll want for your next 5e campaign.

Whatever the dragon, the dungeon, the DM, or the daring delver… this one is just for you…

Something Big Is Coming…

Watch this space for more info, or follow us on our Socials:

Twitter @GamesHandiwork

Facebook @HandiworkGames

Insta @HandiworkGames

And (of course) Christmas is getting close! If you’ve got your tree up already, then you need some great gaming gifts for the rest of your Questing Party. For the rogue? Map tiles. For the wizard? Dice. For the cleric? Iconic jewellery. For the fighter? Well, there’s a little BEOWULF in all of us…

Beowulf Dice Trays

And in the subject of BEOWULF, this is the VERY LAST CALL – make sure you get that Late Pledge in on Crowd Ox. We are shutting the longhouse doors next week!

Beowulf Late Pledge

Find our gaming treasures at Handiwork Games – and don’t miss our last posting dates!

Find gift merch and more at Redbubble.

And find our a|state primer, and other RPG goodies, at DriveThru – where else?

And please do follow us on YouTube, and sign up for our (spam-free, promise) newsletter here!