Licensing the Trouble Engine from a|state Second Edition

It has come to our attention that the goodly folks in the Forged in the Dark community are enjoying The Trouble Engine from a|state Second Edition. We’ve had several requests to make use of this set of mechanics in other published Forged in the Dark Games.

The Trouble Engine was designed from scratch by Morgan Davie for Handiwork Games, and is not part of, nor covered by, the Forged in the Dark license. The Trouble Engine falls under regular copyright and as it stands no one can use it without a specific agreement from us at Handiwork Games. 

Until now!

We feel in the spirit of the Forged in the Dark license, and as a thank you for all the appreciative requests to use it, we would like everyone to be able to use The Trouble Engine in their own published games. We’re making The Trouble Engine SRD available for you to use in your published games. The contents of the SRD are available for use under the Creative Commons Attribution (CC-BY) license.

There are three simple rules we ask you to follow if you would like to use The Trouble Engine your published game:

1: If you use the Trouble Engine directly, add this line to your credits page:

“This game uses The Trouble Engine designed by Morgan Davie for Handiwork Games and licensed for our use under the Creative Commons Attribution 3.0 Unported license (http://creativecommons.org/licenses/by/3.0/)”

2: If you create something consciously derived from The Trouble Engine, add this line to your credits page:

“This game uses rules inspired by The Trouble Engine designed by Morgan Davie for Handiwork Games and licensed for our use under the Creative Commons Attribution 3.0 Unported license (http://creativecommons.org/licenses/by/3.0/)”

We kindly ask that you do not use your own wording to indicate use of this agreement on the credits page – please use the wording provided in order to avoid any confusion. 

3: It is very important that you agree not to use any names or information from the setting of The City found in a|state second edition. The place and character names from The City of a|state are not included in this license.  

This is an agreement which specifically allows you to use the mechanics of the Trouble Engine in your own setting. The City and a|state remain the sole property of Contested Ground Studios and are not part of this license.

Defining The Trouble Engine

When we say “The Trouble Engine” what precisely do we mean?

For the purposes of this agreement, “The Trouble Engine” comprises the rules and mechanics which first appeared on pages 148 to 160 of a|state second edition.

To assist you in making use of The Trouble Engine, we have prepared a text document with all the a|state setting material removed: The Trouble Engine System Reference Document.  Think of it like the Blades System Reference Document but for The Trouble Engine. 

The Trouble Engine SRD contains instances of terms in square brackets, which you will need to adjust for your setting. The terms in square brackets are: [character] and [location]. The precise terms you’ll want to use are likely dependent on your setting.

What Does The Trouble Engine Do?

The Trouble Engine keys into the Forged in the Dark system and allows GMs to steadily generate new problems and difficulties at a pace that reflects the current situation in their game. If you haven’t used it as part of a|state, we highly recommend you see it in context within that game to fully understand it.

The Trouble Engine Logo

You have our permission to use The Trouble Engine logo in your work if you want to. You can download a variety of versions here.

A Note on Copyright Law

We are, of course, aware that game mechanics do not fall under the auspices of copyright law. Only the written expression of a game rule is protected. This means that should you be so inclined you could simply rephrase Morgan’s work and make use of the underlying mechanics without any license or blessing from Handiwork Games. We have no argument with that – that is how copyright works. You could do the same with any game system or mechanic. 

With the ethos of licensing, sharing and crediting that underpins Forged in the Dark and its collegiate spirit, we know it saves our fellow designers a lot of time and energy if they know can use our mechanics with permission and without the need to file off any serial numbers. 

We very much appreciate how John Harper has shared Forged in the Dark with us, and we want to do what we can to give back to the Forged community.

We also very much look forward to seeing what you can do with The Trouble Engine in your own games!

Thank you

Thank you for all the emails asking to use The Trouble Engine in your games – we appreciate both the enthusiasm and the respectful manner in which everyone has communicated. We hope you enjoy using The Trouble Engine – please let us know how you get on, and by all means send us a link to what you make with it!

Strange Little Girl vs Cheesed off for a|state is out now!

OUT NOW at DrivethruRPG: Strange Little Girl vs Cheesed Off. Two scenarios for a|state adapted to second edition by Gregor Hutton (3:16 Carnage Among the Stars, Remember Tomorrow) from first edition material by a|state co-creator Malcolm Craig.

Strange Little Girl

Who is the girl? 
Is she the same little girl who disappeared years ago, and has now come back in the same dress, clutching the same doll?
Or is this a cruel trick played upon her still grieving parents?

Cheesed Off

People on your corner are being poisoned. The first victims are the weak and the infirm, but within days even healthier sorts are falling ill. The blight grows in severity and soon leads to loss of life. Can the source of the poison be found and the mysterious plague stopped? 

Get your copy of Strange Little Girl vs Cheesed Off here

.

Art from Strange Little Girl vs Cheesed Off

Strange Little Girl Vs Cheesed Off for a|state releases next week! (a|state backers already have it!) This is a double feature of two scenarios penned by Gregor Hutton, based on some original first Edition Malcolm Craig goodness. And it of course features more amazing art by a|state co-creator Paul Bourne.

Paul’s artwork really brings The City to life, and makes it the unique setting that it is.

Out now: A free introduction to KING BEOWULF

Download the intro to KING BEOWULF: Of Kingdoms and Ring-Givers free at DrivethruRPG now!

KING BEOWULF is coming to Kickstarter soon – just as soon as we’ve dispatched the last few rewards for our long-suffering US Twin Seas backers. In the meantime you can grab this 4 page introduction to this supplement of Kingdom stewardship absolutely free.

We’ll also have some print copies of this booklet available to attendees at Tabletop Scotland this weekend in Perth, Scotland.

KING BEOWULF empowers your BEOWULF character to take the step from Hero to Ruler. They’ll inherit, found, or conquer their own kingdom, and take up the treasure seat, becoming the ring-giver responsible for their land and people.

This image has an empty alt attribute; its file name is Ringivers800-1.jpg

(Helmet shown by Wyrmwick Creations, Fuller brooch by Glitterbeard Viking crafts. Both used by kind permission.)

We’re at Tabletop Scotland this weekend.

This morning we were struck by the volume of ABSOLUTE LEGENDARY POWERHOUSES of Scottish role-playing games that will be right there in the halls this weekend!

Dave Allsop and Jared Earle will be on the Nightfall Games booth. SLA Industries is an absolute legend of Scottish roleplaying – the quintessential Glasgow-informed splatterpunk gorefest, where something way more intelligent lies underneath it’s mega-violent outer trappings. As well as creator of SLA Industries, Dave is an iconic contributor to Dungeons and Dragons and Magic the Gathering. In addition to writing on SLA, Jared does layout for a variety of hit games, including recently Carbon Grey, nominated for an ENnie award for its production values. 


SLA, Demon Dog and Terminator RPGs will all be at their compact and bijou booth. So packed with good stuff it’s like a black hole of talent wait what


And SLA was in many ways one of the guiding lights for a|state – arguably the RPG Falkirk to SLA’s Glasgow. Malcolm Craig and Paul Bourne, the creators of first and second editions of a|state, Cold City and Hot War will be at the Handiwork booth. Malcolm was a founding member of The Collective Endeavour in the early 2000s, which paved the way for much of what we find in the current UK indie scene.


These four characters have a massive depth of industry experience, and are always happy to chat and share what they’re up to right now.

Also around will be me, Jon Hodgson. Of course I’m way too humble to mention it, but I’ve twice been invited as an Industry Insider Guest of Honour at US Gen Con, I know a thing or two about making games and I’m probably best know for my art in The One Ring first edition, Dragon Warriors, D&D and all that jazz. While sadly born in England, I’ve been living in Scotland 20+ years, so I guess am tolerated as “part of it”. I run Handiwork Games, publishers of a|state, BEOWULF, Maskwitches of Forgotten Doggerland and other fine gaming books. We’ll have (almost) all our fine gaming products available at the show!


Next door to Handiwork Games are Pelgrane Press, and Cat Tobin has a long connection to Scottish RPGs, in fact a very early contributor to a|state! Now of course uses her time much more fruitfully running the mighty ENnie awards-hoover that is Pelgrane Press, out of Ireland. Cat is a legend, and a guiding star to anyone looking to run a values-led publishing games company.


Legendary games designer Gregor Hutton will be around too- Gregor was instrumental in the second edition of a|state – the very initial conversations about making it happen, and bringing it to Forged in the Dark occurred right at Tabletop Scotland! Gregor is perhaps best known for being awesome, but also for 3:16 – an absolute smash hit RPG coming right out of Edinburgh.


There’s a vast depth of talent hidden in the TTS trade hall, be sure you don’t miss out if you’re looking for advice on publishing games, or want to catch up with what’s new.


Anyone from Tales of Gargentihr, the other big Scottish RPG of legend in attendance?

King Beowulf

It’s been a while since we’ve spoken about KING BEOWULF, the kingdom stewardship supplement for BEOWULF: Age of Heroes!

With our commitment to delivering all physical rewards on The Trials of the Twin Seas* before launching any new BEOWULF book, we’ve had a bit of extra time to work on KING BEOWULF, and we’ve put it to good use.

During this additional development time, we have hit on some really exciting new directions and, in the name of seizing that silver lining, we’ve decided to fully pursue them – building on the first version of the KING BEOWULF manuscript towards something even more unique!

This week we’ll be releasing a free 4 page PDF introduction to some of the concepts we’ve developed for KING BEOWULF. We’ll add it to all the BEOWULF: Age of Heroes core book at DrivethruRPG, as well as making it its own title for free download.

Most excitingly, we will have a number of printed versions of this introduction available at Tabletop Scotland this weekend!

Very soon you’ll be able to sign up to be notified when the kickstarter for KING BEOWULF launches.


*In case you missed it, the US stock of Kickstarter rewards were “lost” by the shipping company, and this has caused us a real problem – we’re a small company, and we’ve had to work very hard to replace those lost rewards. But we’ve done it and they’re all shipping out right now!

The beautiful replica Fuller disc brooch in the image above is by https://glitterbeards.co.uk, and used with permission.

FiveEvil playtest opens

We gave our newsletter subscribers a chance to get in first, but now we’re opening the FiveEvil play test to everyone!


FiveEvil is a dedicated horror adaptation of fifth edition by Morgan Davie. It’s a radical reinterpretation of 5e, with many changes to the base game to facilitate creepy, atmospheric horror games. Find out more here.

We ask that only one person per group sign up to help us manage each group, collate feedback and ensure your accurate names make it into the book.

Playtest packs will head out late August.

Sci Fi Backdrops book – preorder now!

You can pre-order the forthcoming Sci-Fi Backdrops book right now at the Handiwork Games web store (or the Bad Squiddo store if you would prefer!)

Jon is almost done painting the 32 backdrops which will be included – here are some demos with some beautiful Bad Squiddo minis, and prints made with our office printer.