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The Trials of the Twin Seas is a full-colour, US-Letter sized book of 6 adventures for BEOWULF Age of Heroes, the duet play setting for 5e. The Trials of the Twin Seas is 240 pages long. The cover features a beautiful spot UV design.
The Trials of the Twin Seas comprises 6 adventures. They have a potential level range from level 3 to level 6, and ideally follow on from the free introductory scenario The Hermit’s Sanctuary, and The Three Ogre Brothers adventure found in the BEOWULF core rulebook.
Each is illustrated by Jon Hodgson, Scott Purdy and Paul Bourne.
The six adventures are:
Horror at Herrogate by Marco Rafalà
Word reaches our Hero that the remote fishing settlement of Herrogate, and the treasure seat of its lord Thorfinn, are plagued by a dreadful dréag. But is all quite as it seems?
Written by Marco Rafalà (The One Ring RPG, Star Trek Adventures, Lex Arcana), Horror at Herrogate is suitable for Heroes of level 3 to 4.
The Witches and The Wyrm by Jon Hodgson
The snake will not die, and time does not turn properly. Three witches summon the Hero to do their bidding, and conquer the defiant serpent.
The Witches and the Wyrm is an epic adventure into an mysterious otherworldly land for one player and one GM written by Jon Hodgson (Creative driector of The One Ring 1e, andco-creator of BEOWULF Age of Heroes). This adventure is suitable for Heroes of levels 3-4.
The Elfshot by Jacob Rodgers
Giorsala’s hall stands empty; her warriors’ gear still in their racks; childrens’ toys scattered on the playfield. All the people are gone but still it feels like something is watching you…
Penned by Jacob Rodgers (Adventures in Middle-earth, Ruins of Symbaroum, The One Ring 2e, co-creator of BEOWULF Age of Heroes), The Elfshot is suitable for Heroes of level 4 to 5.
Seven Stones by Elaine Lithgow
Seven Stones takes us to a desperate settlement, living in terror of a dreadful monster. The village lies on a rocky peninsula blasted by frigid winds, and here, people have lived in fear of the Stoor Wurm for generations…
Written by Elaine Lithgow (Age of Sigmar Soulbound, Wrath & Glory), Seven Stones provides a wealth of NPCs to meet, locations to explore and adversaries to battle.
With an open-ended finale, it really is up to the player to solve the mystery of what is going on at The Spearhead and determine how best to resolve it. Seven Stones is suitable for Heroes of level 4 to 5.
Ear of Stone by KC Shi
Our Hero arrives at the isle of Hreodan, where bonds of family and tradition are in grave peril, and danger lurks just beneath the surface…
Hreodan is an island protected from both storms and reavers by its resident guardian spirit. Whatever the spirit’s true nature, its protection makes Hreodan an ideal location for sailors to resupply and trade, earning the island’s meadhall the nickname of Wayfarer’s Rest.
Or so it was, until Hreodan’s guardian turned against it.
Written by KC Shi (Soulbound, Uncaged, Unbreakable) Ear of Stone examines family bonds and the nature of duty, and is suitable for a Hero of levels 5-6.
The Triple Serpent by Gareth Ryder Hanrahan
Of old in Ireland, there was the Fianna. A full accounting of the deeds of this band of heroes is too long to write here; be assured they were many and glorious. Every man and woman of the Fianna was supremely skilled in one fashion or another, and all were peerless warriors. They travelled the length and breadth of the island of Ireland, fighting monsters and performing marvellous feats that are still retold in poetry and prose to this day.
The Triple Serpent by Gareth Ryder Hanrahan, (The Black Iron Legacy Series, Dracula Dossiers, Darkening of Mirkwood) sees our Hero sail to Ireland at the end of the Age of Heroes, and attempt to unravel the mystery of the horrific serpent and who is behind its pitiless attacks on a community. The Triple Serpent is suitable for a Hero of levels 6-7.